It wouldn’t be the first time when you hear that basking in the online world without limits and obstacles may turn you into a freak of nature, as we seem to replace healthy, significant and real interpersonal interactions with online chatting and news feed addiction.
So for those who don’t remember when was the last time they actually talked to people instead of writing and emoting to them, here is the good news: if you never want to leave the house again, you will soon be able to completely lose yourself in some form of virtual reality, as social networking giant Facebook buys Oculus, the tech company that will soon release the much expected Oculus Rift, the virtual reality gaming headset that was tested by a chosen few and highly appraised.
The 3D headpiece virtual reality device that allows the gamer to fully immerse into the game’s universe is going to be a hit in the world of mobile platforms and the news that Facebook buys Oculus immediately led to specialists clapping in excitement, as this seems to be the second major and best Facebook acquisition of the year, after the $19 billion investment in the social messaging app WhatsApp.
Why is virtual gaming so profitable and interesting to our tech – driven world? Well, first and foremost, it is giving gamers something they always dreamed of and saw only in science – fiction movies and since gamers represent a huge buying niche, there is no wonder that everybody wants a piece of the cake. Recently Sony announced their new VR gaming headset Project Morpheus that will eventually sync up with Sony PS 4, while Oculus VR was proud to let the world know about their newest Rift version. Even Apple wants to play the game, as recently we presented you with the Rescape Game Controller which can be used as an iPhone accessory and addresses FPS games aficionados.
So there is no surprise that somebody wanted to own the pioneer of VR gaming headsets. But Facebook among them all? Are we going to finally reach that point in our lives when VR will completely replace reality itself? Are we going to communicate and interact with people or travel and experience places, events and life situations from the comfort of our chairs without needing to go outside? Are we witnessing the early debut of a Wall – E inspired society, bound to VR, fat, lazy and completely separated from everything that defines us as humans?