As if this year wasn’t already full of excellent gaming news, Tim Schafer went ahead and contributed to that this Thursday night, as he announced one of the most anticipated sequels of all time (no, not Half-Life 3, although could you imagine a Half-Life game produced by Tim Schafer?). So read on, as gamers everywhere rejoice over Double Fine announcing crowd-funding for Psychonauts 2.
The original game, Psychonauts, was launched in 2005, and almost instantly became a cult classic due to its innovative ideas, very well executed gameplay and interesting design, not to mention the large number of extremely well designed and individualized characters.
It follows the adventures of Razputin (Raz for his friends), a young boy sent to a camp for gifted children. There, he learns how to enter other people’s minds, befriends a number of the children there, and of course, manages to get sucked into an evil plot that only his friends and he can stop.
The game almost single-handedly (except for Grim Fandango, but that was quite a while back) launched Double Fine to greatness, as fans all over the world started getting excited every time the company announced a new game. And with titles like Brütal Legend, Grim Fandango, and Costume Quest under their belt, there’s no wonder that the studio started gathering fame.
Fans have been waiting for a Psychonauts sequel ever since they finished the first game, and now, almost ten years after the title came out, Tim Schafer has announced in an interview that Psychonauts 2 will indeed be a thing.
The company has opted for a crowd-funding system, and even though Kickstarter has worked well for them in the past, this time they went for a different one, Fig (due to come out early in December). The main difference between the two is that via Fig, the donors can actually become investors.
Tim Schafer has said in the interview that he decided to go with Fig this time, as he felt that too many donors on Kickstarter had a “where’s my share?” mentality. People were expecting to get more than they donated if the game was a success, and with the new crowd-funding platform, that can be achievable, as it supports actual investors.
The target for the crowd-funding is $3.3 or $4 million dollars, the company saying that they will get the rest of the budget from other sources.
We’re going to have to wait to find out whether the game will be a success or not (and if we’re to look at the company’s track record, that’s a given), but in the meanwhile, you can watch below the first presentation for the game.
Image source: Wikimedia