Ted Timmins, the PC lead over at Lionhead Studios, announced that the upcoming March title Sea of Thieves would be optimized to run even on low-end machines. The official launch date for the new pirate title has been set for the 20th of March and will be available for Xbox One and Microsoft Windows.
Sea of Thieves Rumored to Revolutionize the Genre
The upcoming title, developed by Lionhead Studios and published by Microsoft is rumored to spearhead the genre’s revolution, despite its cartoonish-like aspect and seemingly family-friendly characters.
According to the game’s description, Sea of Thieves is a first-person perspective, MMORPG, whose story takes the player of the 18th-century Caribbean region where he or she will need to plunder and engage in naval battles against computer-generated foes or other players who wish to claim the title of sea lord.
With enhanced online mechanics and tons of stuff to do, Sea of Thieves is believed to be one of the interesting titles ever to have landed on consoles since Pirates of the Caribbean, the 2003 box-hit developed by Bethesda, Ubisoft, Disney Interactive, 1C Company, and TDK.
As far as gameplay is concerned, the game features a fully-explorable environment, filled with hidden treasure and deadly foes. Still, the main objective of the game is to put together a crackerjack crew and become the terror of the seven seas
Players will be able to construct massive fleets, customize their flagship with as many cannons and battle equipment they see fit, and, of course, plunder settlements and destroy fortifications.
Specs-wise, Timmins said that the game would be fully playable even on a low-end PC. To be able to run Sea of Thieves you’ll need an Iris Pro Graphics 6200 or Intel Iris 540 processor, Windows ten anniversary, 4GB RAM, 45GB of free space, and 1GB of video RAM.
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